Comparable<Rule>
public class Rule extends Object implements Comparable<Rule>
Rule
matches against DOM4J Node so that some action can be
performed such as in the XSLT processing model.
Constructor | Description |
---|---|
Rule() |
|
Rule(Pattern pattern) |
|
Rule(Pattern pattern,
Action action) |
|
Rule(Rule that,
Pattern pattern) |
Constructs a new Rule with the same instance data as the given rule but a
different pattern.
|
Modifier and Type | Method | Description |
---|---|---|
int |
compareTo(Rule that) |
Compares two rules in XSLT processing model order assuming that the modes
are equal.
|
boolean |
equals(Object that) |
|
Action |
getAction() |
Getter for property action.
|
int |
getAppearenceCount() |
Getter for property appearenceCount.
|
int |
getImportPrecedence() |
Getter for property importPrecedence.
|
String |
getMatchesNodeName() |
For patterns which only match an ATTRIBUTE_NODE or an ELEMENT_NODE then
this pattern may return the name of the element or attribute it matches.
|
short |
getMatchType() |
DOCUMENT ME!
|
String |
getMode() |
Getter for property mode.
|
Pattern |
getPattern() |
Getter for property pattern.
|
double |
getPriority() |
Getter for property priority.
|
Rule[] |
getUnionRules() |
If this rule contains a union pattern then this method should return an
array of Rules which describe the union rule, which should contain more
than one rule.
|
int |
hashCode() |
|
boolean |
matches(Node node) |
DOCUMENT ME!
|
void |
setAction(Action action) |
Setter for property action.
|
void |
setAppearenceCount(int appearenceCount) |
Setter for property appearenceCount.
|
void |
setImportPrecedence(int importPrecedence) |
Setter for property importPrecedence.
|
void |
setMode(String mode) |
Setter for property mode.
|
void |
setPattern(Pattern pattern) |
Setter for property pattern.
|
void |
setPriority(double priority) |
Setter for property priority.
|
String |
toString() |
public Rule()
public Rule(Pattern pattern)
public int compareTo(Rule that)
compareTo
in interface Comparable<Rule>
that
- DOCUMENT ME!public final boolean matches(Node node)
node
- DOCUMENT ME!public Rule[] getUnionRules()
public final short getMatchType()
public final String getMatchesNodeName()
public String getMode()
public void setMode(String mode)
mode
- New value of property mode.public int getImportPrecedence()
public void setImportPrecedence(int importPrecedence)
importPrecedence
- New value of property importPrecedence.public double getPriority()
public void setPriority(double priority)
priority
- New value of property priority.public int getAppearenceCount()
public void setAppearenceCount(int appearenceCount)
appearenceCount
- New value of property appearenceCount.public Pattern getPattern()
public void setPattern(Pattern pattern)
pattern
- New value of property pattern.public Action getAction()
public void setAction(Action action)
action
- New value of property action.